Hello again, old friend
Jan. 28th, 2010 01:04 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
My anticipation of Mass Effect 2 has not diminished the game for me at all. I am still very much in love with its world. It's funny, though--the gameplay can actually bore me, and I've messed up and had to redo parts so I had to listen to conversations over which wasn't fun--but I'm still having a great time.
Part of it is due to my prior investment, of course. I ran into an old friend last night while playing (this is a fictional, in-game, actually-just-a-friend-of-my-character friend), and I nearly let out a whoop of joy. He/she/it came with me, too, which almost made me cry. I remain intrigued, even optimistic about coming to love my first two available squad members, but they're not my old team. I really, really loved my old team. I'd take my least favorite old team member over the new guys thus far. I'm sure that will change, but still. (It might be because they're humans. In the first game, I had a definite bias in favor of the aliens, too.)
Besides my own fangirlishness, I spent a lot of my first night playing just marveling at how huge the world of this game is. There are entire backstories between races of aliens that I'd forgotten and had to read up on again. But the fact that there are volumes of things to learn about each race is so very impressive. It makes it feel like there's a universe that exists and runs and functions and fractures whether or not my player character is doing anything to it. It's not to say all the races are unique snowflakes (the more I watch Star Trek: Deep Space Nine, the more analogues I see), just that their interactions are so richly developed. The alien races, planets, space stations, criminal and lawful elements alike feel so lived in.
I think that makes all the difference--the idea that a place doesn't just start and stop existing as you come and go. I can see the interplay of interspecies politics, why some races have some advances and not others. Of all the races, too, I don't find that any are stupidly designed or inorganically sprung from their native environments. Are individual aspects of their culture heritage maddening? Oh hell yes. Does it make sense that they would think/behave that way? Absolutely.
Better still? Not every member of an alien race believes in the same things! There are prevailing norms, but there are still individuals who buck the system, who are biased by their upbringing but to whom exposure to the rest of the universe was a revelation and a catalyst for individuality. It helps that I'm sort of an unusual player character; it explains why I would attract or else keep running into the exceptions to the rule. But it's the acknowledgment that no society of millions, if not billions, would ever be homogenous that makes this game so mature. (Well, that and the sexing. I'm hoping I get to that soon!)
Part of it is due to my prior investment, of course. I ran into an old friend last night while playing (this is a fictional, in-game, actually-just-a-friend-of-my-character friend), and I nearly let out a whoop of joy. He/she/it came with me, too, which almost made me cry. I remain intrigued, even optimistic about coming to love my first two available squad members, but they're not my old team. I really, really loved my old team. I'd take my least favorite old team member over the new guys thus far. I'm sure that will change, but still. (It might be because they're humans. In the first game, I had a definite bias in favor of the aliens, too.)
Besides my own fangirlishness, I spent a lot of my first night playing just marveling at how huge the world of this game is. There are entire backstories between races of aliens that I'd forgotten and had to read up on again. But the fact that there are volumes of things to learn about each race is so very impressive. It makes it feel like there's a universe that exists and runs and functions and fractures whether or not my player character is doing anything to it. It's not to say all the races are unique snowflakes (the more I watch Star Trek: Deep Space Nine, the more analogues I see), just that their interactions are so richly developed. The alien races, planets, space stations, criminal and lawful elements alike feel so lived in.
I think that makes all the difference--the idea that a place doesn't just start and stop existing as you come and go. I can see the interplay of interspecies politics, why some races have some advances and not others. Of all the races, too, I don't find that any are stupidly designed or inorganically sprung from their native environments. Are individual aspects of their culture heritage maddening? Oh hell yes. Does it make sense that they would think/behave that way? Absolutely.
Better still? Not every member of an alien race believes in the same things! There are prevailing norms, but there are still individuals who buck the system, who are biased by their upbringing but to whom exposure to the rest of the universe was a revelation and a catalyst for individuality. It helps that I'm sort of an unusual player character; it explains why I would attract or else keep running into the exceptions to the rule. But it's the acknowledgment that no society of millions, if not billions, would ever be homogenous that makes this game so mature. (Well, that and the sexing. I'm hoping I get to that soon!)
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Date: 2010-01-28 06:16 pm (UTC)Yes! Bioware came very close to turning the Asari into as boring a race as the Na'vi, but instead made them much more interesting. I like that all of the organic races in the Mass Effect universe have their good and bad guys, and the only thoroughly evil races are the machine types (Geth and Reapers).
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Date: 2010-01-28 06:21 pm (UTC)I also am not sure if the Geth are evil. Reapers, yes. But Geth seem to me to be just like the Cylons. They were made and used, first. Their relationship to the Reapers needs more analysis before I can be sure that they're just cool with slaughter (versus either being controlled by the Reapers or manipulated by them). The Collectors, on the other hand? Dead curious about them.
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Date: 2010-01-28 09:25 pm (UTC)no subject
Date: 2010-01-28 09:35 pm (UTC)But, no, I hadn't run into another BSG cast member, so I had to go look it up. ::GLEE:: Looking forward to seeing him.
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Date: 2010-01-29 02:16 am (UTC)no subject
Date: 2010-01-29 04:04 pm (UTC)no subject
Date: 2010-01-28 11:25 pm (UTC)I've only just reached the Cerberus station where I need to go and chat to Elusive Man.
By the way.. who the fuck voice acts him? The voice is so damned familiar but I just can't place it >
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Date: 2010-01-29 12:30 am (UTC)no subject
Date: 2010-01-29 03:57 am (UTC)It's been a little surprising the amount of actors who have been making video game cameos (or having larger parts) recently. Seeing Lando Calrissian with a big part in Command & Conquer was.. amusing to say the least.
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Date: 2010-01-29 04:06 pm (UTC)no subject
Date: 2010-01-29 02:01 am (UTC)I very much appreciated the cameos on Omega, but I'm disappointed that I haven't been able to reestablish anything with my Mass Effect beau yet. My female Shepherd playthrough will, however, be 100% Garrus boffing. As soon as possible. As much as possible. And damn BioWare for making me have to be female to do that.
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Date: 2010-01-29 04:05 am (UTC)no subject
Date: 2010-01-29 05:30 am (UTC)no subject
Date: 2010-01-29 04:15 pm (UTC)no subject
Date: 2010-01-29 07:23 pm (UTC)no subject
Date: 2010-01-29 08:52 pm (UTC)Who's in the running for your dude Shepard again? Shoot me for saying it, but right now? Probably Miranda. She's foxy, and despite her being with the EVIL company, I'm digging her. I happen to love Yvonne Strakowski who voices her (and whom the character resembles very much). I admit I'm biased. I'm also just not far enough in yet to know my choices. I admit to having had my eye on the new Asari chick, too. (And, as another bone for girl-type-Shepard, the green alien assassin dude. HAWT. Forgive me, Garrus!)
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Date: 2010-01-29 10:16 pm (UTC)I'm going to probably dedicate a save file to romancing Tali, because she's awesome. I formed an intense hatred for Miranda off the bat due to her loyalties, but doing her side mission really made me reconsider her motivations. I'll probably get around to romancing her at some point in the future just to see.
The only person I know is an option that I'm definitely not pursuing is Kelly, your personal assistant/ship's counselor. It just strikes me as skeevy.
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Date: 2010-01-30 04:23 am (UTC)Aw, I like grown-up-type Tali, but I can't get around this weird mental block I have of her being a precocious but really underage kid. I wouldn't be able to romance her without wanting to take a shower. As for members of the ancillary crew, it's Joker and Dr. Chakwas for girl and boy Shepards.
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Date: 2010-01-29 04:09 pm (UTC)Also: can you boff Garrus? Because? I would! I want to! I want to hug him and squeeze him and love him forever. I've figured out a few of the options for the other love interests and they all bore me.
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Date: 2010-01-29 07:21 pm (UTC)no subject
Date: 2010-01-29 08:49 pm (UTC)no subject
Date: 2010-01-29 09:59 pm (UTC)(Though I still maintain that Paragon Shepherd is the one that should be boffing him. Never met a man like you indeed)
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Date: 2010-01-30 04:25 am (UTC)My Shepard paragon is going to get Archangel. She must. Then my renegade girl Shepard can have Thane, whenever he shows.
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Date: 2010-02-03 06:37 am (UTC)Grunt does have a few moments though, and Mordin is brilliant.
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Date: 2010-02-03 06:46 am (UTC)